Borderlands 2 sir hammerlock dlc boss fight12/28/2023 So character was the one thing that was consistent across the reception of all DLCs. And the main criticism on the first DLC was the character of Scarlett. Players also didn’t mention the lore in Mr Torgue’s DLC but they really liked the character. And we thought, wait a minute that’s interesting. What they did like however was Professor Nakayama, the wacky enemy character that falls down the stairs and dies during the final boss fight. Players didn’t seem to care much for the story. But when it came out the reaction was underwhelming. It’s the story of a swamp where you hang out with Sir Hammerlock and get to shoot things, but on another level we came up with even more lore nuggets involving the possible resurrection of Handsome Jack and Claptrap making a friend. ![]() We hit the lore stuff really hard for the third DLC, Sir Hammerlock’s Big Game Hunt. This DLC was generally well received, although hardly anybody mentioned the lore stuff –but I just thought that was because I wrote it so cleverly. Little pieces of information that tied in to the overall lore of Borderlands involving the Vaults. So apart from the story of the DLC we gave the players some lore nuggets. For the next DLC, Mr Torgue’s Campaign of Carnage, we would give the story a bit more weight and importance. We got ‘Not bad’ and ‘Feels like a side story’. But people didn’t seem overly enthusiastic about it. So when we did our first DLC, Captain Scarlett and her Pirate’s Booty, we did a fun plot-centric thing because that’s what players wanted, right? A cool side story with sand pirates and a buried treasure and big monster fight at the end. Big important plot DLCs are generally not feasible. But you don’t want to create a lot of new art and gameplay and you don’t want to answer important questions about the lore. “Before we got started with Borderland 2’s DLC, I did some research on what our players want out of it and I found out that they wanted more story and more of the universe. *) GDC Gems are micro mortems based on some of the most fascinating GDC-talks our editorial staff has witnessed over the last couple of years. To give you an idea of what to expect, the video below has the last moments of the fight against him.The next instalment of our new series GDC Gems* comes from Anthony Burch, Lead Writer of Borderlands 2, who at GDC 2015 explained why it’s more important to have strong characters than (strong) plot in DLC. After this check his drops for rare / legendary items and make sure to keep an eye out for “The Chopper” (blue tier), since thats his unique drop. Simply hit his big glowing spots with your gun or vehicle and then wait for him to die. While Dexiduous The Invincible might look big and powerful, he’s actually one of the easier bosses in the game. After you kill them all the boss will finally spawn. The waves will get progressively more difficult, so make sure you’re able to hold your own for a while. If they’re all in fact lit, then you can pull the lever (obstructed in by my gun in the picture below) and then a number of enemies will attack you. Head here and verify that all the torches are lit. While the map be hard to read, this pole is almost directly below the third one, so pretty much jump down to find it. Also the fourth pole is just below this area, so make sure you jump down to grab it. To access this area you need to find a gate to the right and then take an elevator up. This takes place on a lower level, so jump down to the cave below to find the totem pole. Anyway, lets start by activating the totem poles. Also it costs roughly 96 eridium to summon him, so screwing up will set you back. While this might sound really easy to do, the poles are scattered across the Hunter’s Grotto and leaving this area (joining another game, changing location, anything at all) will reset the counter. To summon Dexiduous the Invincible you need to activate the 4 totem poles in the Hunter’s Grotto and then pull a lever.
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